Open project in RPG Maker, open Scripts screen, click Settings, edit line 38.


Example - 30% chance of a shiny:
SHINY_POKEMON_CHANCE = (MECHANICS_GENERATION >= 6) ? 19661 : 19661


- This is an if then statement. If your game uses mechanics from gen 6 or higher, than use the value to the left of the colon, if false, use the right value.
- The values inputted are divided by 65536 to get the shiny rate. (19661 divided by 65536 = ~.30 or 30%)
